virtual float get_inverse_mass() const = 0; // get the mass virtual Vector3 get_inverse_inertia() const = 0; // get density of this body space virtual Basis get_inverse_inertia_tensor() const = 0; // ...
virtual Vector2 get_total_gravity() const = 0; // get gravity vector working on this body space/area virtual float get_total_linear_damp() const = 0; // get density of this body space/area virtual ...